monday night combat Archive

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Console Controller vs. Mouse and Keyboard Aiming In Game Design

Great piece by John Comes from Uber Entertainment breaking down why a mouse and keyboard feels so much better than a console controller for playing first-person shooters:

It all comes down to how each input mechanism affects your ability to turn. On a console, the angle in which a player can turn is a function of both time and displacement of the thumb stick. No matter how far players want to turn, they have to pay a time cost. Even at the highest controller sensitivity, there is a time cost to be paid. On a PC the angle of turn is a direct mapping of how far you move the mouse. The time cost is variable and the better players get that time cost to approach zero.

Read: Penny Arcade – A New World Record.

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30 Minute Rule Review: Monday Night Combat

Multiplayer-focused games are a tough animal to “review” since the experiences are so intertwined with the playerbases. At the same time, you can usually tell within the first 30 minutes or so if a game is going to be fun for you or not.

I had a chance to spend a couple of hours with Monday Night Combat today and I’m here to tell you it’s something worth looking into.

In a nutshell, Monday Night Combat is a 3rd person class-based multiplayer action game. You can choose to be one of various classes (such as a sniper, support, assassin etc.), each of which has its own unique powers, weapons, and playstyle. Additionally, anyone can build or upgrade turrets around the map. Think Team Fortress 2 meets <insert your favorite tower defense game here>. There’s two modes of play: Blitz and Crossfire.

Read the rest of this entry »

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Monday Night Combat Looks Kind Of Fun

I’ve really come around on the developer walkthrough video as my pre-game release promotional content consumption of choice.

It offers these two simple, yet crucial, elements:

1) Real gameplay footage without bullshots/cutscene smoke and mirrors.

2) Informative narration straight from the game creators on how the game plays.

Unfortunately, dev walkthrough videos tend to run on the long side, so you have to have a little interest in the title before you commit the time to view them.

Let’s take care of that little detail for Uber Entertainment’s first title, Monday Night Combat.

It’s a class-based third person shooter. Focus is obviously on the 6v6 multiplayer and creating a “Monday Night Football” feel to each match. There’s a rewards and upgrade system where you can level up certain skills in the middle of the match and also on a meta-level between games too. From the looks of things it could be to the Xbox 360 what Team Fortress 2 is to the PC/Mac, especially at the $15 price point.

Sound interesting? Check out the two developer walkthrough videos below:

Part 1:

Part 2: