Video Games Archive

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Epic Citadel Brings Unreal Engine To The iPhone/iPad

Hot off the announcement of their first iOS game (Project Sword – check out the clip at the end of this post!) this morning at Apple’s iPod event, Epic Games (Gears of War, Unreal Tournament) sends word that a playable tech demo of Unreal Engine working on the iPhone is now live on the iTunes store.

Entitled Epic Citadel, the demo gives you a sneak peek as to what kind of graphics you can expect from Project Sword when it releases later this year. As you can see from the screenshots below, the graphics are jaw-droppingly good. It reminded me a little bit of the wonder I experienced when I saw the first Unreal engine fly through way back in the 90’s before the first Unreal game came out.

Now, don’t expect much of a game with Epic Citadel, it’s basically a really pretty graphics tech demo. You can move around using virtual dual analog sticks or you can let the software take over and provide a “Guided Tour”, which is basically an autopilot demo. You can also navigate by tapping anywhere on the screen and the character will automatically walk there.

I gave it a short test drive and the frame rate was locked in at about 30fps for the most part, but dipped below during a flyby or when a lot of the environment was in view. Nevertheless, it’s a real impressive piece of software and might be worth keeping on your iPhone/iPad just to show off to your friends. Plus, at “free”, its the right price.

We’ve already got a cool gyroscope control proof of concept with ngmoco’s Gun Range. Epic’s Epic Citadel shows us what the graphics capability of the iPhone/iPad is. Come on devs, enough with the demos. Let’s get a real game out now, eh?

Download Epic Citadel for free on iTunes

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Xbox Live Subscription Prices Set To Increase

US
Current

1M Gold:  $7.99

3M Gold:  $19.99

12M Gold:  $49.99

Starting Nov 1, 2010

1M Gold:  $9.99

3M Gold:  $24.99

12M Gold:  $59.99

A couple of days ago, Microsoft announced an across the board price increase for its Xbox Live service that will go into effect on November 1, 2010. You can check out the price increase for the US in the handy table above. Basically it means a $10 increase in the yearly price (because if you use your Xbox with any degree of frequency, it’s silly to pay the inflated rates for anything but the 12 month rate).

Now, get up in arms about it if you want, but there’s really nothing much you can do about it other than stock up on 12 month Gold cards if you see them at a deal. Diligent bargain hunters have never had to spend more than $39.99 for 12 months of LIVE. In days past, $29.99 12 month card deals were more common than not.

Maybe this whole thing is a stunt to get a whole bunch of people to pay up front for multiple years of LIVE because Microsoft has so magnanmously set up a page where you can lock-in a $39.99 rate through them directly.

There’s no two ways about it, it sucks. And having a price increase on Xbox LIVE isn’t exactly a good way to ingratiate yourself back in the good graces of the gaming community after the debacle that was the Kinect pricing announcement.

But at the end of the day it’s $10. We’ll have to just deal with it and move on. Maybe take some mental notes like Lebron James.

Don’t worry, MSFT, your day will come.

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Peter Molyneux TED Talk Shows Milo As A Potential Kinect Killer App

Ah, the days of E3 2009. Where the Microsoft Kinect (then Project Natal) was still new, wondrous, and offered a world of possibilities. Back then, one of the more interesting demos was of Milo, an AI boy you could interact with like a real human. Since then, nary a peep has been heard about Milo from his creator, Peter Molyneux (Fable, Populous).

Until now.

Molyneux whipped out Milo at his TED talk earlier this year and it looks a bit more fleshed out as a “game,” as opposed to merely a tech demo. Apparently his goal was to create an environment and interface where humans can interact with an evolving AI as if it was human. No input devices needed, just a Kinect and your bad self.

If you’re time-starved, you can skip to about 9 minutes where the interesting interactions take place. Molyneux reveals that Milo’s AI will “live in the cloud” and evolve from various peoples’ playthroughs. It has the promise of being truly revolutionary stuff for the video game/interactive entertainment industry. Though the Milo demo is ultimately unexciting in subject matter (Milo’s biggest problem is adjusting to a move from England to New England), it’s leagues more interesting than pantomiming through Wii Sports knock-offs.

Well, at least until Milo turns into Skynet and conquers us all.

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New Marvel vs. Capcom 3 Trailer Shows Off Super Skrull, Dormammu

God, I can’t wait for this game.

As someone who grew up on Street Fighter and Marvel Comics, Capcom’s (X-Men/Marvel) Vs. (Street Fighter/Capcom) franchise has always held a special place in my heart. It also tickles my inner nerd seeing not-so-mainstream villains such as Dormammu or Super Skrull get playable character status.

Something about the pseudo-3d graphics feels a little…sterile to me, though. I know it worked for Street Fighter 4, but my gut wishes that they would have gone with super hi-resolution 2d animation based off of a genuine comic artist’s work.

Oh well, Marvel Vs. Capcom 3 still looks like incredible fun.

While the trailer may seem like a shitshow to the uninitiated, there’s actually a methodical way to play this game. It doesn’t take too long to process what’s going on and once you do it’s immensely satisfying to pull off those 16 hit air combos and/or fantastical super moves.

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Refresh Your Metroid Lore Before Other M Comes Out

Although Metroid has been one of Nintendo’s most storied franchises, it’s also paradoxically one of the least understood. Countless times I have seen people embarrass themselves (usually nostalgic gaming poseurs) by referring to Samus Aran as “Metroid”. No, you ninny,”Metroid” is the furthest life form from an attractive female bounty hunter. They are translucent life-sucking alien jellyfish with giant fangs. Capiche?

Nerd rage aside, Metroid lore can be a little confusing, so no one will judge you if you need to watch this 7 minute catch up video on what happened in the previous games. It’s a good time to catch up before Metroid: Other M releases on the Wii next week, as it promises to be a lot more focused on character and story than any other Metroid game prior. (For the first time ever, there’ll be voice acting in a Metroid game!)

However, we’ll still judge you if you pull the faux pas of calling the main character “Metroid.”

(video courtesy of Joystiq)

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Postgame: Starcraft 2: Wings of Liberty

If there had to be one title to act as the envoy for the video games industry in 2010 it would have to be Starcraft 2.

You’d be hard pressed to find any other game appeals to everyone from the 30 minutes a day casual player all the way up to the professional Korean player making seven figures with an entourage of bodyguards and female groupies.

Yes, you read correctly. Seven figures. Groupies. Entering live tournaments on rock stages on a speedboat.

There’s three audiences that I think should run out and give this game a shot:

  1. Tower defense game junkies (whether it’s on your phone, iPad, computer, or console)
  2. People who already enjoy real time strategy games (How can you like RTS games and not at least give Starcraft 2 a shot? That’s like saying I like action movies, but I refuse to watch Inception.)
  3. Professional Starcraft players. (though I think those don’t really need to read this review)

Starcraft 2 is an interesting game because it’s one that’s physically impossible to play on any current console. It doesn’t mean that the game is that complex, it just means that it’s a genre that’s best controlled with a mouse and keyboard due to the nature of the tasks needed to be done. The game will run on almost any modern computer, Mac or PC alike, so chances are if you own a computer made within the last few years, you can play it.

Read the rest of this entry »

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Watch The Epic Mickey Intro Cinematic

Other than next week’s Metroid: Other M, Disney’s Epic Mickey is my most anticipated Wii game release this year. (That’s right, Donkey Kong Country Returns? meh.)

Disney recently put out the intro cinematic for the game and in it you can clearly see how much of a dick Mickey Mouse is. I mean seriously, who goes and messes up someone else’s carefully created world by bringing in a darkness of unimaginable horror then bounces back into his own dimension for 50+ years without so much as leaving a courtesy note?

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The 3rd Birthday (Parasite Eve 3) Looks Fun

Let’s clear one thing up: Square Enix’s The 3rd Birthday is for all intents and purposes Parasite Eve 3. Apparently Square considers this a “spinoff” game from the franchise, but it stars the main character from the other Parasite Eve games!

I’m getting ahead of myself. Most people have probably forgotten (or haven’t played) the Parasite Eve franchise. In very broad terms it’s Resident Evil meets Final Fantasy. Survival horror meets RPG if you will. In New York.

It may not incorporate wholly original elements, but the entire package is strangely alluring to me. Something about the modern sounding electro-piano soundtrack with the contemporary urban city landscape just clicks with me.

Or maybe it’s just the cute blonde girl with short hair and a stylish outfit.

Either way, the almost-forgotten Sony PSP is in dire need for some good new titles. Hopefully The 3rd Birthday delivers. The above trailer from Gamescom certainly looks like it’s headed in the right direction.

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New Portal 2 Single Player Trailer Now With Stephen Merchant

Nary 24 hours since my request for someone to call when something awesome from Portal 2 was actually shown, someone called.

It’s not quite a 4 portal juggling event, but I love the mood shown in this new single player trailer for Portal 2. Stephen Merchant (The Office, Extras) sounds absolutely brilliant as your new spherical companion, Wheatley.

Plus, I’d be lying if I wasn’t absolutely terrified during the last scene of this video.

<shudder>

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Portal 2 Co-Op Trailer Is What You Would Expect It To Be

Alright, this trailer for Portal 2’s cooperative gameplay is incredibly short, but I imagine it’s exciting for the throngs of Portal fans out there.

I’m excited for Portal 2 as much as the next guy, but I’m going to play the part of jaded gamer dude and hold it in my pants until we see something truly cool. Call me when they show puzzles where we’ve got to juggle our coop partners with 4 portals on the fly.